Design of Virtual Reality Interactive Applications Based on Wireless Communication Technology
DOI: 10.23977/cpcs.2024.080108 | Downloads: 24 | Views: 434
Author(s)
Huaide Liu 1, Mengting Li 1
Affiliation(s)
1 Department of Information Science and Engineering, Hunan University of Humanities, Science and Technology, Loudi, 417000, China
Corresponding Author
Huaide LiuABSTRACT
With the rapid development of computer hardware and network systems, virtual reality technology has penetrated into many industries, representing a new application trend from server virtualization to storage virtualization. Virtual reality technology is the core of new research. This article uses MATLAB as the underlying computing environment to study the design of virtual reality interactive applications based on wireless communication technology. This paper proposes an RLMCom model for high-speed communication between domains, which covers the old network protocol stack and domain forwarding, and uses shared memory directly between domains to send and receive data, thereby reducing network communication paths. At the same time, the RLMCom model also provides compatibility with traditional network programming interfaces, allowing users to use high-speed RLMCom communications without modifying existing applications. The experimental results of this work show that the RLMCom model can significantly improve the communication efficiency between departments. The communication throughput rate based on the RLMCom model has reached 258% of TCP communication, and the delay time is about 1/5 of that of ordinary TCP communication.
KEYWORDS
Virtual Reality Technology, Wireless Communication, Simulation Technology, Interactive Application, Wavelet Analysis TheoryCITE THIS PAPER
Huaide Liu, Mengting Li, Design of Virtual Reality Interactive Applications Based on Wireless Communication Technology. Computing, Performance and Communication Systems (2024) Vol. 8: 62-74. DOI: http://dx.doi.org/10.23977/cpcs.2024.080108.
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