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A Novel Model of Innovation Education Based on Steam+ Education Concept

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DOI: 10.23977/curtm.2022.050513 | Downloads: 22 | Views: 898

Author(s)

Wu Qingyun 1, Xie Chenmin 2, Gao Shuxian 2, Huang Yixuan 3, Wu Wenjie 1, Qiang Jiayu 4

Affiliation(s)

1 College of Engineering Science and Technology, Shanghai Ocean University, Shanghai 201306, China
2 School of Foreign Languages, Shanghai Ocean University, Shanghai, 201306, China
3 College of Economics and Management, Shanghai Ocean University, Shanghai, 201306, China
4 College of Marine Culture and Law, Shanghai Ocean University, Shanghai, 201306, China

Corresponding Author

Wu Qingyun

ABSTRACT

This study proposes STEAM+ Education based on STEAM education, integrating PBL teaching method and creator education to improve the innovation education teaching system and strengthen the cultivation of students' multidisciplinary literacy. This paper mainly focuses on the core characteristics of STEAM+ education, analyzes the logic and knowledge structure of STEAM+ education, and evaluates the education model of science and technology innovation based on STEAM+ from the perspectives of college students' science and technology innovation, STEAM+ teaching philosophy and feedback evaluation. Finally, combined with this education model, we designed the science and technology education training camp under the concept of STEAM+, which includes three basic projects. Through the practical application in Longxiang Primary School, Shanghai Middle School and Shanghai Ocean University, we objectively analyzed the significance of the project in combination with the evaluation system. The integration of STEAM+ education and science and technology education promotes the deep integration of science and technology with education and teaching, cultivates innovative talents with comprehensive qualities.

KEYWORDS

Steam+, Education, Science and technology innovation, Project

CITE THIS PAPER

Wu Qingyun, Xie Chenmin, Gao Shuxian, Huang Yixuan, Wu Wenjie, Qiang Jiayu, A Novel Model of Innovation Education Based on Steam+ Education Concept. Curriculum and Teaching Methodology (2022) Vol. 5: 80-88. DOI: http://dx.doi.org/10.23977/curtm.2022.050513.

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