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Research on 3D Animation Technology of Human and Scene Based on Virtual Reality

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DOI: 10.23977/artpl.2023.040103 | Downloads: 11 | Views: 476

Author(s)

Jianli Wang 1, Jing Gao 1

Affiliation(s)

1 School of Fashion Art, Shaanxi Institute of International Trade & Commerce, Xi'an, 712046, China

Corresponding Author

Jianli Wang

ABSTRACT

The integration of virtual scene and reality is a research focus and direction in many industries at present. In order to improve the immersive experience of traditional animation design, this paper proposes an interactive animation design scheme for the integration of human and natural environment based on virtual reality technology. Firstly, the construction of virtual scene of 3D animation is analyzed. Then, the integration technology of human and nature in virtual scene is studied, focusing on human body surface data collection, bone data extraction and virtual and real scene integration; finally, based on Unity3D software, the 3D animation design practice of integration and interaction between man and nature is carried out. Taking the interaction between human arm and fireball as an example, it demonstrated the integration and interactive control of fireball by man in virtual scene. The research results of this paper have certain reference value for human-computer interactive 3D animation design.

KEYWORDS

Virtual reality, integration, 3D animation

CITE THIS PAPER

Jianli Wang, Jing Gao, Research on 3D Animation Technology of Human and Scene Based on Virtual Reality. Art and Performance Letters (2023) Vol. 4: 12-17. DOI: http://dx.doi.org/10.23977/artpl.2023.040103.

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