Quality Control of Digital Animation Image in the Era of Interactive Media
DOI: 10.23977/cpcs.2021.51007 | Downloads: 16 | Views: 1409
Author(s)
Xin Wang 1
Affiliation(s)
1 Xi'an Polytechnic University, Shanxi, Xi'an, 710048, China
Corresponding Author
Xin WangABSTRACT
As the scope of interactive media applications continues to expand, people's exploration of animation technology continues to deepen, and digital animation is a perfect combination of technology and art. Digital animation in the era of interactive media is an animation technology that uses corresponding control commands or functions to achieve interactive feedback actions, animation input and output, and two-way feedback from audiences during the gradual improvement of animation works. More and more viewers and investors are beginning to pay attention to the creation and development of digital animation images. Therefore, the production of high-quality and high-level digital animation images has become an urgent need for the market and audiences. This research analysed the production elements of digital animation image quality control in the era of interactive media after analysing the process flow and production technology of digital animation in the era of interactive media, and analysed the interaction between light and shadow, sound, audience and objects in animation, Characters and the expressions of the audience's eyes are used to study the quality control of digital animation images in the era of interactive media. After analysing the relevant factors that affect the creation quality and artistic level of digital animation images, we believe that only by ensuring that the film strives for excellence in all production links can we finally create excellent digital animation images.
KEYWORDS
Interactive media technology, Digital animation image, Image elements, Quality control strategyCITE THIS PAPER
Xin Wang, Quality Control of Digital Animation Image in the Era of Interactive Media. Computing, Performance and Communication Systems (2021) Vol. 5: 38-45. DOI: http://dx.doi.org/10.23977/cpcs.2021.51007
REFERENCES
[1] Smolic, A., and P. Kauff. “Interactive 3-D Video Representation and Coding Technologies.” Proceedings of the IEEE, vol. 93, no. 1, pp. 98–110, 2017.
[2] Kakinuma, Akihito, et al. “The Effects of Short Interactive Animation Video Information on Preanesthetic Anxiety, Knowledge, and Interview Time: A Randomized Controlled Trial.” Anesthesia & Analgesia, vol. 112, no. 6, pp. 1314–1318, 2011.
[3] Cohen, Cheryl A., and Mary Hegarty. “Visualizing Cross Sections: Training Spatial Thinking Using Interactive Animations and Virtual Objects.” Learning and Individual Differences, vol. 33, no. 33, pp. 63–71, 2014.
[4] Momeni, Ali, and Zachary Rispoli. “Dranimate: Rapid Real-Time Gestural Rigging and Control of Animation.” Adjunct Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, pp. 61–62, 2015.
[5] Yan, Chunxia, et al. “The Application of Three-Dimensional Interactive Animation in Physical Teaching.” 2015 International Conference of Educational Innovation through Technology (EITT), pp. 85–89, 2015.
[6] Pinter, Robert, et al. “Interactive Animation in Developing e-Learning Contents.” The 33rd International Convention MIPRO, pp. 1007–1010, 2010.
[7] Gibet, Sylvie, et al. “The SignCom System for Data-Driven Animation of Interactive Virtual Signers: Methodology and Evaluation.” Ksii Transactions on Internet and Information Systems, vol. 1, no. 1, p. 6, 2019.
[8] Liang, Hui, et al. “Semantic Framework for Interactive Animation Generation and Its Application in Virtual Shadow Play Performance.” Virtual Reality, vol. 22, no. 2, pp. 149–165, 2018.
Downloads: | 2015 |
---|---|
Visits: | 99513 |
Sponsors, Associates, and Links
-
Power Systems Computation
-
Internet of Things (IoT) and Engineering Applications
-
Journal of Artificial Intelligence Practice
-
Advances in Computer, Signals and Systems
-
Journal of Network Computing and Applications
-
Journal of Web Systems and Applications
-
Journal of Electrotechnology, Electrical Engineering and Management
-
Journal of Wireless Sensors and Sensor Networks
-
Journal of Image Processing Theory and Applications
-
Mobile Computing and Networking
-
Vehicle Power and Propulsion
-
Frontiers in Computer Vision and Pattern Recognition
-
Knowledge Discovery and Data Mining Letters
-
Big Data Analysis and Cloud Computing
-
Electrical Insulation and Dielectrics
-
Crypto and Information Security
-
Journal of Neural Information Processing
-
Collaborative and Social Computing
-
International Journal of Network and Communication Technology
-
File and Storage Technologies
-
Frontiers in Genetic and Evolutionary Computation
-
Optical Network Design and Modeling
-
Journal of Virtual Reality and Artificial Intelligence
-
Natural Language Processing and Speech Recognition
-
Journal of High-Voltage
-
Programming Languages and Operating Systems
-
Visual Communications and Image Processing
-
Journal of Systems Analysis and Integration
-
Knowledge Representation and Automated Reasoning
-
Review of Information Display Techniques
-
Data and Knowledge Engineering
-
Journal of Database Systems
-
Journal of Cluster and Grid Computing
-
Cloud and Service-Oriented Computing
-
Journal of Networking, Architecture and Storage
-
Journal of Software Engineering and Metrics
-
Visualization Techniques
-
Journal of Parallel and Distributed Processing
-
Journal of Modeling, Analysis and Simulation
-
Journal of Privacy, Trust and Security
-
Journal of Cognitive Informatics and Cognitive Computing
-
Lecture Notes on Wireless Networks and Communications
-
International Journal of Computer and Communications Security
-
Journal of Multimedia Techniques
-
Automation and Machine Learning
-
Computational Linguistics Letters
-
Journal of Computer Architecture and Design
-
Journal of Ubiquitous and Future Networks