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Research on VR Immersive Instructional Design for Art Design Major—Taking Foundations of Design Composition Course as an Example

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DOI: 10.23977/artpl.2023.040411 | Downloads: 12 | Views: 370

Author(s)

Haitao Ji 1, Shuyi Liu 2

Affiliation(s)

1 Recruitment and Employment Office, Sichuan Normal University, Chengdu, Sichuan, China
2 School of Film and Media, Sichuan Normal University, Chengdu, Sichuan, China

Corresponding Author

Haitao Ji

ABSTRACT

This paper explores using Virtual Reality (VR) in instructional design to enhance the Foundations of Design Composition course in art design. It examines the course's significance and identifies limitations of traditional teaching methods, such as a singular cognitive approach, limited curriculum presentation, lack of interactivity, absence of personalized instruction, and difficulties with abstract concepts. Implementing immersive VR teaching addresses these limitations, improving cognitive instruction, curriculum presentation, interactive experiences, personalized instruction, and comprehension of abstract concepts. A survey demonstrates the feasibility of VR immersive teaching. Practical applications include creating panoramic VR teaching experiences, virtual spaces for engagement, and comprehensive teaching resources. This study enhances art design programs and promotes educational innovation.

KEYWORDS

Art design major, VR immersive teaching, Foundations of Design Composition course, Teaching effect

CITE THIS PAPER

Haitao Ji, Shuyi Liu, Research on VR Immersive Instructional Design for Art Design Major—Taking Foundations of Design Composition Course as an Example. Art and Performance Letters (2023) Vol. 4: 56-61. DOI: http://dx.doi.org/10.23977/artpl.2023.040411.

REFERENCES

[1] Sun Jing. "On the important position of the three Components in the teaching of art Design." Intellect. 06 (2018):85.
[2] Wu Hua. "On the integration of the three major components of Decoration Art Design in Higher Vocational Education." Fine Arts Education Research. 13 (2016):153-154.
[3] Zou Wei. Current Situation and Reform of Practice Teaching of Art Design Major in Chinese Universities—Review of Modern Art Design and Education Research [J]. Education development research, 2020, 40 (9): 88. DOI: 10.14121 / j.carol carroll nki. 1008-3855.2020.09.017.
[4] Sheng Jie, and Liu Jing. "Discussion on the new Teaching Mode of Art Design under VR+ Virtual Reality Education." Education and Teaching Forum. 28 (2020):192-193.
[5] Miao Lingtong. "Research on the Application of VR Technology in Art Design Teaching." Education Informatization Forum. 04 (2021):54-55.

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