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The Integration of VR Museum and School Education—The Case Study Based on the Kremer Collection

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DOI: 10.23977/mediacr.2022.030209 | Downloads: 29 | Views: 776

Author(s)

Niao Xu 1, Sen Luo 1

Affiliation(s)

1 Sichuan University of Media and Communications, Xueyuan Street, Chengdu, Sichuan, China

Corresponding Author

Niao Xu

ABSTRACT

The development of media technology has profoundly influenced the way contemporary museums presenting their content and information dissemination, and has brought about changes in the way museums and schools work together. As the world's first VR museum, the Kremer Collection has brought innovation in content and format to school education through its 'virtual gallery design', 'personalized exhibition approach', 'immersive audio-visual tours' and 'multi-platform delivery strategy'.

KEYWORDS

VR Museum; School Education; Museum-school Cooperation; the Kremer Collection

CITE THIS PAPER

Niao Xu, Sen Luo, The Integration of VR Museum and School Education—The Case Study Based on the Kremer Collection. Media and Communication Research (2022) Vol. 3: 52-58. DOI: http://dx.doi.org/10.23977/mediacr.2022.030209.

REFERENCES

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